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qqq-frontend-material-dashb…/src/qqq/components/widgets/blocks/ButtonBlock.tsx

87 lines
3.0 KiB
TypeScript

/*
* QQQ - Low-code Application Framework for Engineers.
* Copyright (C) 2021-2024. Kingsrook, LLC
* 651 N Broad St Ste 205 # 6917 | Middletown DE 19709 | United States
* contact@kingsrook.com
* https://github.com/Kingsrook/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import Box from "@mui/material/Box";
import Icon from "@mui/material/Icon";
import {standardWidth} from "qqq/components/buttons/DefaultButtons";
import MDButton from "qqq/components/legacy/MDButton";
import BlockElementWrapper from "qqq/components/widgets/blocks/BlockElementWrapper";
import {StandardBlockComponentProps} from "qqq/components/widgets/blocks/BlockModels";
import React from "react";
/*******************************************************************************
** Block that renders ... a button...
**
*******************************************************************************/
export default function ButtonBlock({widgetMetaData, data, actionCallback}: StandardBlockComponentProps): JSX.Element
{
const startIcon = data.values.startIcon?.name ? <Icon>{data.values.startIcon.name}</Icon> : null;
const endIcon = data.values.endIcon?.name ? <Icon>{data.values.endIcon.name}</Icon> : null;
function onClick()
{
if (actionCallback)
{
actionCallback(data, data.values);
}
else
{
console.log("ButtonBlock onClick with no actionCallback present, so, noop");
}
}
let buttonVariant: "gradient" | "outlined" | "text" = "gradient";
if (data.styles?.format == "outlined")
{
buttonVariant = "outlined";
}
else if (data.styles?.format == "text")
{
buttonVariant = "text";
}
else if (data.styles?.format == "filled")
{
buttonVariant = "gradient";
}
// todo - button colors... but to do RGB's, might need to move away from MDButton?
return (
<BlockElementWrapper metaData={widgetMetaData} data={data} slot="">
<Box mx={1} my={1} minWidth={standardWidth}>
<MDButton
type="button"
variant={buttonVariant}
color="dark"
size="small"
fullWidth
startIcon={startIcon}
endIcon={endIcon}
onClick={onClick}
>
{data.values.label ?? "Button"}
</MDButton>
</Box>
</BlockElementWrapper>
);
}